What have you splurged on recently? (continued)

Stackry was very easy to use, and I had no trouble with it all. One thing to check I guess is the currency conversion fees on your credit card. I have a Santander Zero card which adds no fees (presumably at the cost of a higher interest rate), but that could be pricey.

Stackry hold your packages for up to 45 days in their warehouse, which is great because this shipment was 3 packages spread out over 20 days. I picked the cheapest and slowest shipment option, nominally with DHL but actually handled by some Chinese firm. My parcel left the warehouse on the 5th, left the US on the 7th, cleared customs in the UK on the 9th (Monday)...and disappeared into the Royal Mail until this morning.
 
Stackry was very easy to use, and I had no trouble with it all. One thing to check I guess is the currency conversion fees on your credit card. I have a Santander Zero card which adds no fees (presumably at the cost of a higher interest rate), but that could be pricey.

Stackry hold your packages for up to 45 days in their warehouse, which is great because this shipment was 3 packages spread out over 20 days. I picked the cheapest and slowest shipment option, nominally with DHL but actually handled by some Chinese firm. My parcel left the warehouse on the 5th, left the US on the 7th, cleared customs in the UK on the 9th (Monday)...and disappeared into the Royal Mail until this morning.
Yes.. I either use Revolut card for best exchange rate or my Halifax Clarity card which has no foreign exchange charges.
 
The Crew - The Quest for Planet Nine. A co-operative trick-taking card game based around 50 space exploration missions that get increasingly more difficult (although the basic mechanics are Whist, there are some additions and twists.) Only certain players can take certain tricks, some have to be taken in order, sometimes a given player must take the last trick for the mission to succeed (etc.) You have to work together, but communication is limited and the Crew must draw conclusions from your actions (like Whist, you can't out and out say what you've got in your hand but if someone plays a yellow nine to take a trick and I throw an eight on it as well then obviously I'm trying to empty out my yellows.) Also they can see what Task(s) you selected for that Mission (i.e. what tricks you need to take.)
Haven't played it yet, but it looks to be good and a Game to carry around easily (5" x 7" x 2" - 2 card decks, rules, logbook and some counters.) £14.99 off Amazon
 
Beautiful boxset arrived today. The Savage Pathfinder Curse of the Crimson Throne.

There will surely be many more Savage Pathfinder Advent Paths, but for me, finally, I can also retire from kickstarting more Savage Worlds than I can play in a lifetime.

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Beautiful boxset arrived today. The Savage Pathfinder Curse of the Crimson Throne.

There will surely be many more Savage Pathfinder Advent Paths, but for me, finally, I can also retire from kickstarting more Savage Worlds than I can play in a lifetime.

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I didn't know this was a thing. Fantastic AP.
 
The Archetype Cards in lieu of character sheets are a great tool Savage Worlds has to easily bring newbie players into the game.

I have all four sets covering every popular basic Pathfinder character class translated into Savage Worlds now.

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So sell me on the Crimson Throne AP? What's good about it, how does it run at the table? (If I ran it I would probably use SWADE Pathfinder, mind.)
 
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A long delayed Kickstarter emerges gloriously. Across a Thousand Dead Worlds, very much in the flavour of Pohl’s Gateway books.
 
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And the normal post brought another treat!
 
You are rocking it @Dom !!
 
Just need the time to read them lol.
 
Just need the time to read them lol.
How do you have tine to read so much variance?

I locked down my systems this January in a new year resolution and only picking expansions to existing games. The only new one I await is "Luna City Blues" Kickstarter in 2024.

With Achrung Cthulhu I stopeed at Vive La Resistance after Serpent and the Sands. .
 
I bought the core A!C rules and Shadows of Atlantis & The Serpent & The Sands. I don’t really have an urge for more at the moment.

The variance hasn’t ever bothered me; I read a lot and have always been a system floosie (cf @First Age ) - for example, it took less than 30 mins to read the first 30 pages of ”We Deal in Lead” - the trick is continuing and reading the rest. I’ve already read most of Across a Thousand Dead Worlds as a PDF…
 
I bought the core A!C rules and Shadows of Atlantis & The Serpent & The Sands. I don’t really have an urge for more at the moment.

The variance hasn’t ever bothered me; I read a lot and have always been a system floosie (cf @First Age ) - for example, it took less than 30 mins to read the first 30 pages of ”We Deal in Lead” - the trick is continuing and reading the rest. I’ve already read most of Across a Thousand Dead Worlds as a PDF…
Those are excellent choices, the other books "Behind Enemy Lines" is just a missions compendium. And "Forest of Fear" is the European theatre campaign, personally, I prefer North Africa.
 
I am kind of tempted the Forest one (because of Band of Brothers) but I figured I’d get a campaign under my belt first.
 
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