Neil Gow
Demi-God
I haven't been to Tabletop Scotland before, but the move to Edinburgh puts it firmly in my commuter range at a price that doesn't hurt, so for £23 day return on the train I toddled off to Scotland in search of gaming fun!
The journey was easy, with a quiet train and a simple jump on the 100 Airlink bus from Waverley Station, and then a short walk to the venue. I think it might have been a different case if it was pissing with rain, but it wasn't!
The venue itself - the Royal Highland Centre - was good. A foyer for milling and customer service, a large hall split between traders and open play, and then a first floor suite with dozens of RPG tables, and side rooms with more RPG tables. Food vans were outside, and a bar inside. I did hear that there was food inside, but I never found it. Oh, there was a seminar room too.
So I did my standard convention routine of skimming the trade hall and then going back around and actually buying stuff. I picked up something I had never seen before - a print copy of Dream Askew/Dream Apart and also The Paragon Blade, the new fantasy Gumshoe one-on-one game from Pelgrane.
I grabbed food and then hit my first Game on Demand, which was Scum and Villainy. It was a lot of fund for a standard S&V starter adventure. I've run the Aleph 'box' a couple of times and this was different again. Great stuff and a really enthusiastic GM, which helped loads.
I have a natter with a random Tom, and then got some more food, and headed for my second GoD, which was a brilliant game of Brindlewood Bay, using one of the scenarios from Nephews in Turmoil. Again, another really talented GM who brought energy and character to the game despite it being late in the day.
A quick natter and then I was off home and on the train back to the Toon, and tucked up in bed by 11.30. Nice.
Pros
Cons
The Silly
Overall, an exceptionally pleasant day out. I'll be back.
The journey was easy, with a quiet train and a simple jump on the 100 Airlink bus from Waverley Station, and then a short walk to the venue. I think it might have been a different case if it was pissing with rain, but it wasn't!
The venue itself - the Royal Highland Centre - was good. A foyer for milling and customer service, a large hall split between traders and open play, and then a first floor suite with dozens of RPG tables, and side rooms with more RPG tables. Food vans were outside, and a bar inside. I did hear that there was food inside, but I never found it. Oh, there was a seminar room too.
So I did my standard convention routine of skimming the trade hall and then going back around and actually buying stuff. I picked up something I had never seen before - a print copy of Dream Askew/Dream Apart and also The Paragon Blade, the new fantasy Gumshoe one-on-one game from Pelgrane.
I grabbed food and then hit my first Game on Demand, which was Scum and Villainy. It was a lot of fund for a standard S&V starter adventure. I've run the Aleph 'box' a couple of times and this was different again. Great stuff and a really enthusiastic GM, which helped loads.
I have a natter with a random Tom, and then got some more food, and headed for my second GoD, which was a brilliant game of Brindlewood Bay, using one of the scenarios from Nephews in Turmoil. Again, another really talented GM who brought energy and character to the game despite it being late in the day.
A quick natter and then I was off home and on the train back to the Toon, and tucked up in bed by 11.30. Nice.
Pros
- Good venue and great staff made it very easy to access the convention
- Great set up for Games on Demand. You got a ticket an hour beforehand with a table and a time, and the GM pitched four games to the table. Very neat.
- Awesome to see so many of my Scottish gaming friends (and some from further afield) after such a long time. It was lovely to do the 'walk ten steps, meet someone, walk ten steps, meet someone' thing.
- Some excellent Games on Demand GMs. Very well done.
- While it was busy, it never felt too crowded due to a good broad layout.
Cons
- The lift was out between the two floors so my poor knees were shattered
- At least Dick Turpin wore a mask, but the food trucks were over-priced and under-portioned. £12.00 for a 'chicken gyros' that could barely have fed a child was taking the piss. £2.90 for a can of diet coke? Piss off.
- The seats everywhere were not quite as bad as the arse-grinders from Furnace, but they were getting there. I think it might be me...
- I was a little disappointed with the stock on some of the stalls - Chaosium, for example, didn't appear to have any of the quickstarts for Time without Tide, which seems like an error as its being kickstarted. And no The Boy King either, which makes me a sadder panda.
The Silly
- So giddy was I at the prospect of a convention that I managed to leave the house with no pens, paper or dice. Foolish man. Luckily my shoulder bag is also my Pendragon bag, so I had d20s and d6s.
- I was shocked by the lack of games exposure from the other players in my GoD groups. No PBTA, FITD or Carved from Brindlewood experiences at all. It reminded me that we (I) am an outlier in the long tail of games experience, not the norm.
Overall, an exceptionally pleasant day out. I'll be back.

