MartinP
Demi-God
This is a write up of a game of Is It A Plane!? played at the Edinburgh Indie Gamers meetup on 27/04/2019
This is the adventure from the Is It A Plane quickstart book, available free at DriveThruRPG. The setup for the game is that the PCs are a collection of superheroes and anti-heroes with bad reputations who have been gathered together as a superhero team by a film studio. The studio intends to film a documentary of their exploits to improve the way the public see them (and make the studio money, naturally).
Our "heroes":
Cave Girl: Half-human and half-Hypogean, one of the first superheroes, she emerged from her underground kingdom during WW2 and was a hit with the public, until her father and his armies came out after her...
Danger Man: recipient of a mystic fortune potion, good luck for him is often bad luck for those around him...
Refractor: a particle physicist who has invented a matter manipulation suit that allows her to teleport, amongst other things. Gained a bad rep as she took to a life of crime to fund the expensive suit, but now is reformed and covertly working for the government.
Bloodskull/Brainwave: Conjoined twins separated by an experimental teleportation technique, now Bloodskull has no skin and only half a brain, while Brainwave is only a brain. They have become mercenaries to pay for the expensive life-support armour suit they wear.
Athlete: A 13 year-old girl, once the martial artist sidekick of the hero Coach, who was murdered by the villainous Shock. Now Athlete tries (too hard) to prove she can make it by herself in a dangerous world.
Night Terror: An insubstantial monster that exists only to torment evil-doers and bring terror into their lives. It hunts mercilessly, but only the wicked need fear it...

Redeemers #1: The Show Must Go On
Cover: Introducing the Redeemers, clockwise from top left: Night Terror, Refractor, Cave Girl, Danger Man, Bloodskull and Brainwave, and Athlete.
Hearing that the villain Shock has kidnapped his sister Awe from protective custody and is holed up in a cottage in the mountains, the production company responsible for bring the heroes together to film "The Redeemers" sends them after Shock in a helicopter (with a cameraman). As they approach the cottage, Brainwave/Bloodskull and Danger Man jump out of the helicopter and Refractor teleports herself to the roof of the abandoned factory nearby. As the helicopter gets closer, a bolt of lightning shoots out at it from the cottage.
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Brainwave/Bloodskull shouts "Jumanji" as they fall from the sky, firing their cannon at the cottage whilst Shock fires lightning at the helicopter.
Cave Girl leaps from the helicopter to intercept the lightning, absorbing it into her body. The powerful jump destabilizes the helicopter, while the near miss of lightning fries the controls.
Night Terror floats away from the helicopter, focussing it's fear powers on the cottage.
Refractor teleports away from the roof of the factory...
Shock throws another lightning bolt, but as luck would have it strikes a previously undetected lightning rod and grounds himself out (thanks, Danger Man!).
...Refractor re-appears outside the cottage.
Refractor spawns a duplicate of herself.
This is the adventure from the Is It A Plane quickstart book, available free at DriveThruRPG. The setup for the game is that the PCs are a collection of superheroes and anti-heroes with bad reputations who have been gathered together as a superhero team by a film studio. The studio intends to film a documentary of their exploits to improve the way the public see them (and make the studio money, naturally).
Our "heroes":
Cave Girl: Half-human and half-Hypogean, one of the first superheroes, she emerged from her underground kingdom during WW2 and was a hit with the public, until her father and his armies came out after her...
Danger Man: recipient of a mystic fortune potion, good luck for him is often bad luck for those around him...
Refractor: a particle physicist who has invented a matter manipulation suit that allows her to teleport, amongst other things. Gained a bad rep as she took to a life of crime to fund the expensive suit, but now is reformed and covertly working for the government.
Bloodskull/Brainwave: Conjoined twins separated by an experimental teleportation technique, now Bloodskull has no skin and only half a brain, while Brainwave is only a brain. They have become mercenaries to pay for the expensive life-support armour suit they wear.
Athlete: A 13 year-old girl, once the martial artist sidekick of the hero Coach, who was murdered by the villainous Shock. Now Athlete tries (too hard) to prove she can make it by herself in a dangerous world.
Night Terror: An insubstantial monster that exists only to torment evil-doers and bring terror into their lives. It hunts mercilessly, but only the wicked need fear it...

Redeemers #1: The Show Must Go On
Cover: Introducing the Redeemers, clockwise from top left: Night Terror, Refractor, Cave Girl, Danger Man, Bloodskull and Brainwave, and Athlete.
Hearing that the villain Shock has kidnapped his sister Awe from protective custody and is holed up in a cottage in the mountains, the production company responsible for bring the heroes together to film "The Redeemers" sends them after Shock in a helicopter (with a cameraman). As they approach the cottage, Brainwave/Bloodskull and Danger Man jump out of the helicopter and Refractor teleports herself to the roof of the abandoned factory nearby. As the helicopter gets closer, a bolt of lightning shoots out at it from the cottage.
Page 1:

Page 1:
Brainwave/Bloodskull shouts "Jumanji" as they fall from the sky, firing their cannon at the cottage whilst Shock fires lightning at the helicopter.
Cave Girl leaps from the helicopter to intercept the lightning, absorbing it into her body. The powerful jump destabilizes the helicopter, while the near miss of lightning fries the controls.
Night Terror floats away from the helicopter, focussing it's fear powers on the cottage.
Refractor teleports away from the roof of the factory...
Shock throws another lightning bolt, but as luck would have it strikes a previously undetected lightning rod and grounds himself out (thanks, Danger Man!).
...Refractor re-appears outside the cottage.
Refractor spawns a duplicate of herself.